You can see which distant details get reduced or outright removed in portable mode (the first image). The above gallery shows the game's maximum rendering in the Super Mario universe while looking at the same chunk of terrain. The Switch's clock speed dips so much in portable mode that Minecraft also has to sacrifice portable draw distance. Not a game-changer, just worth noting-especially since the docked distance isn't all that expansive, quite frankly. You can see a significant bump in draw distance all around.
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